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Ubisoft just announced "Tom Clancy's Ghost Recon: Breakpoint," the latest game in the tactical shooting franchise, and a direct sequel to 2017's "Ghost Recon: Wildlands."
"Breakpoint" will launch on Xbox One, PlayStation 4, and PC on October 4, but I got a chance to try the game in its alpha stage. I was a big fan of "Wildlands," which brought the "Ghost Recon" series into an open-world format for the first time. The game felt like a hybrid of "Grand Theft Auto" and "Call of Duty," with a light sprinkling of the squad-based military tactics "Ghost Recon" is best known for.
Ghost - Recon - Breakpoint - Builds - Parts
"Ghost Recon: Breakpoint" builds on the most successful parts of "Wildlands" and introduces new survival mechanics to make the game feel more grounded. You play as a "Ghost," an elite soldier on a team tasked with investigating a mysterious tech company called Skell. The Ghosts explore Skell's island base, Aurora, completing missions and finding new objectives along the way. "Ghost Recon: Breakpoint" supports up to four players at a time in campaign mode, and will also have competitive multiplayer.
In "Wildlands," players were mostly free to run around between missions, but "Breakpoint" will force players to consider...
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