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This game will teach students about their ability to focus, listen, and learn. They will laugh while getting a little confused as they try to follow the opposite of Simon’s directions. In the end they will learn how to treat others and how to figure out what’s real and what isn’t.
Students will compete against one another, and against Simon, to see who can follow directions the best.
Joker - Friend - April - Fools - Day
If you live with a practical joker or have one as a friend, April Fools’ Day can get a bit stressful. We have to be alert because we never know what trick could be lurking around the corner. We’ve got to keep our eyes and ears open to figure out who is on our side. Let’s practice our listening skills by playing a game.
Choose one student to stand in front of the class to be “Simon.”
Simon - Simon - Says… - Group - OPPOSITE
When you say “Go!” the Simon will say “Simon says…” and the group will have to do the OPPOSITE of what Simon says.
Limit Simon’s terms, so there is no confusion. Simon’s directions MUST contain the word “left” or “right” or “up” or “down.” Example “spin left” or “crouch down.” The students would then “spin right” or “jump...
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