Epic's Tim Sweeney isn't worried about game store criticism

CNET | 3/20/2019 | Ian Sherr
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Fortnite has become a cultural phenom, helping propel Epic into superstardom within the industry.

For the past few months, gamers have been rapped by intrigue and drama around an otherwise beloved video game developer: Epic Games.

Months - Gamers - Fortnite - Developer - Tactics

For the past few months, gamers have been criticizing the Fortnite developer for its sharp-elbowed tactics in starting up a game download store late last year. For example, the company struck exclusivity deals, snatching anticipated games like the post-apocalyptic shooting game Metro: Exodus from Valve's competing Steam game store.

To Tim Sweeney, all this drama is worth the change. The CEO of Epic said he's committed to improving the way people pay for games, and the way game companies sell them. One way he's done that is by offering game developers an 88 percent cut on every sale Epic makes of their games -- that's better than the industry standard 70 percent they typically get from other online stores.

Epic - Tim - Sweeney - Criticism - Launch

Epic's Tim Sweeney isn't backing down amid criticism over the launch of his company's online store.

"A lot of these issues are areas where you aren't going to satisfy everybody," he said. "The Epic Game Store exclusives have been controversial among the PC gaming community who much prefers everything be on Steam, yet it's by far the most potent approach to ensuring the success of a new store."

Sweeney - Defense - Epic - Store - Time

Sweeney's defense of Epic's store comes at a time when the video game industry appears poised for rapid change. Game streaming, once a seeming unproven technology, is now being publicly backed by Sony, Microsoft, Electronic Arts and Google, which announced its Stadia streaming game service on Tuesday.

More games are being developed around connected experiences, like Epic's Fortnite, which pits players against one another in a last-man-standing "battle royale" contest. Gamers are also increasingly buying their titles over the web, such as through...
(Excerpt) Read more at: CNET
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