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Angry Birds: Isle of Pigs took the scenic route to the iPhone. Rovio began flirting with augmented reality on the Magic Leap of all places, releasing First Person Slingshot for the headset last year. Last month, Angry Birds VR: Isle of Pigs hit Steam for the HTC Vive and Oculus Rift.
Now, it seems, the AR version of the title is finally ready for a mainstream audience, as Rovio preps the game for a spring release on iOS. The game, developed by Swedish company Resolution Games, builds on the learnings from its predecessors, creating a customized version of the game for the mobile form factor.
Sami - Ronkainen - Rovio - Director - Extended
Sami Ronkainen, Rovio’s creative director, Extended Reality, told TechCrunch that the more mainstream version of the title borrows some levels from the earlier versions, while introducing a number of originals.
“What we did with the Magic Leap was we wanted to start with something that’s fully immersive that can make use of the 3D space around you,” he says. “We realized that it’s going to be further in the future, so we decided to go with platforms that are much closer to customers today.”
Course - Release - IOS - Marks - Audience
Of course, an imminent release for iOS marks far and away the largest potential audience the game has seen to date. But Rovio, notably, doesn’t stray too far from its roots here. While the title adopts a first-person view to make the most of the augmented reality experience, it’s the same game at its core as the one that debuted on the iPhone 10 years ago this December.
You slingshot irritable avians into weak points of compromised structures in order to take down enemy pigs. You know the deal. They made a whole feature-length film about it (with a sequel on the way this summer).
Game - Environment
When you fire up the game, it will detect its environment...
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