Fortnite dominates gaming industry after making $2.4B in 2018, says analyst

CNET | 1/16/2019 | Marrian Zhou
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There's no doubt Epic Games had a great time in 2018.

Fortnite, the popular multiplatform video game, helped the game developer earn $2.4 billion in revenue last year, leading the market for free-to-play games, according to analysis by market research company SuperData.

Revenue - Estimates - December - Data

Annual title-level revenue estimates, including preliminary December data.

The shooter game has made a major impact in the free-to-play market because Fortnite's battle passes -- a limited-time in-game purchase that lets players earn digital items by completing challenges -- are regularly purchased by 34 percent of Fortnite players, SuperData said. Nexon's Dungeon Fighter Online came in second with $1.5 billion in revenue. Riot Games and Tencent's League of Legends took third with $1.4 billion.

PlayerUnknown - Battlegrounds - Bluehole - PC - Games

PlayerUnknown's Battlegrounds, from Bluehole, dominated the premium PC and console games market with $1.03 million in revenue, though that was much less than Fortnite and other free-to-play games. FIFA 18 took second place in the premium category with $790 million in revenue, and Grand Theft Auto V stood in the third place with $628 million in revenue.

Annual title-level revenue estimates, including preliminary December data.

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