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Game engine maker Unity Technologies has reversed its excommunication of cloud service provider Improbable with a revision of its Terms of Service that allows game developers to work with unapproved technology providers.
Last week, Improbable, the UK-based maker of the SpatialOS Game Development Kit (GDK) for the Unity game engine, alarmed the community by warning that it had been found to be in breach of Unity's Terms of Service, potentially jeopardizing every project integrating the SpatialOS GDK as a cloud-based backend.
Concerns - Unity - Disagreement - Improbable - Cloud
To quell concerns, Unity said its disagreement applied only to Improbable and not those relying on its real-time cloud tech. But worries about game engine's contractual language, revised last month, did not disappear.
As drafted, the rules could be interpreted to prevent Unity customers from working with third-party service providers not approved by Unity. Such legal uncertainty did not sit well with developers.
Unity - Forum - Developer - Something - Oracle
In the Unity forum, one developer observed, "This is something I'd expect from Oracle. Please don't be like Oracle."
Tim Sweeney, founder and CEO of Epic Games, a Unity competitor, summarized the concerns of game developers in a tweet: "In the ecosystem like Unreal, Unity or Godot, companies live and die by the ground rules that are established. Devs have put years of their lives into building something, and nothing is worse than changing the rules and confiscating their investments."
Unity - Behavior - Developers - Epic - Games
Betting that Unity's behavior alienated some developers, Epic Games and Improbable announced the establishment of a US $25m fund to help concerned Unity customers shift their...
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