League of (responsible, respectful, resilient) Legends

phys.org | 10/15/2018 | Staff
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Teamwork. Respect. Responsibility. Positivity. What if our children could learn these things while engaged in their all-time favourite pastime? Video games.

From 2016 to 2017, incidents of cyberbullying increased by 60%.

Sexting - Revenge - Porn - Accounts - News

Then there's sexting, trolling, revenge porn, fake accounts, fake news. It seems everyone, at some stage, has been impacted by the toxic potential of the internet. But while we can coach footy players and basketball teams about sportsmanship and fair play, the same can't always be said for online gamers.

So, hands up whose kids want to sit and talk about online manners for longer than, say, 5 seconds?

Kids - Games - Day

And hands up whose kids would love to play video games for, well, all day long?


School - League - Legends - Clubs - Kids

So that's where High School League of Legends clubs come in. Kids play as a team, and they're (massively) (super-massively) motivated to become better team players. It's a match made in online etiquette heaven.

League of Legends is a wildly popular five-a-side computer game.

Sport - Rugby - AFL - Ivan - Davies

"It's an invasive team-based sport like rugby, AFL, basketball—except that it's online," says Ivan Davies, who works at Riot Games, the creators of LoL.

"You work together as a team to achieve multiple objectives. This affects team cohesion, performance and the likelihood of victory."

School - LoL - Kids - Chance - LoL

High School LoL clubs not only give kids a chance to play LoL at school, they also provide teachers with resources and...
(Excerpt) Read more at: phys.org
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