A webcam is enough to produce a real-time 3-D model of a moving hand

phys.org | 6/11/2018 | Staff
mel4 (Posted by) Level 4
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Capturing hand and finger movements within milliseconds is becoming increasingly important for many applications, from virtual reality to human-machine interaction and Industry 4.0. So far, its enormous technical demands have limited possible applications. Computer scientists at the Max Planck Institute for Informatics have now developed a software system involving the interaction of various neural networks that requires only the built-in camera of a laptop.

For the first time, the researchers will be presenting the program at stand G75 in hall 27 of the computer fair Cebit, which will take place in Hannover from June 11th onward.

Computer - Scientist - Franziska - Müller - Hand

When computer scientist Franziska Müller holds her hand in front of the laptop camera, the hand's virtual counterpart appears on the screen. This is overlaid by a colorful virtual hand skeleton. No matter what movements Müller's hand makes in front of the webcam, the colored bones of the model do the same. Müller demonstrates the software she developed together with Professor Christian Theobalt and other researchers from the Max Planck Institute for Computer Science in Saarbrücken,...
(Excerpt) Read more at: phys.org
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