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Fear the Walking Dead is confusing now. Characters we got to know on previous seasons or The Walking Dead don't behave like they used to. Motivations are undercooked. Conversations repeat. The geography can't be mapped. There was a hot air balloon shaped like a beer bottle. It's like the show crash-landed into the Zone from Stalker in the Season 5 premiere, and reality is unstable. People aren't even dying. Eight episodes without a death is unprecedented on either show in the franchise.
In the Season 5 midseason finale, Morgan (Lennie James) and his merry band of rescuers finally got the plane they'd spent the half-season trying to repair back in the air and went home. They flew away from the melting down nuclear power plant with the new friends they picked up while they were on the other side of the mountains, Dwight (Austin Amelio), Grace (Karen David), and the orphan kids who have not yet done anything to make their presence on the show feel necessary. Before and after they got the plane in the air, there were action sequences that felt inconsequential because there was clearly no real danger. Obviously, they're not going to leave John Dorie (Garret Dillahunt) behind no matter how self-sacrificing he acts, and of course he's going to jump into the plane at the last minute, and there's no question if they'll be able to land the plane even if the runway lights have gone out. Every action sequence feels like the first act setpiece in a PG-13 adventure movie.
Plot - Development - Return - Home - Bunch
Around that plot development of the return home, a whole bunch of "hmm?" stuff happened:
- Logan (Matt Frewer), the guy we met for two minutes in the premiere when he who tricked them into thinking they were flying out to help him so he could take...
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